摄影
VOLUME I: 3D PRIMER
1. Introduction
2. Shading And Mapping Part I
3. Shading And Mapping Part II
4. Simple Lighting
5. Advanced Lighting
6. Modeling Tools
7. Modeling Objects And Characters
8. Image-Based Modeling
9. Basic Animation
10. Character Rigging
11. Character Animation Part I
12. Character Animation Part II
VOLUME II: MIXING AND MATCHING
1. Overview 概述
2. Compositing Primer 合成入门
3. Node-Based Compositing 以节点为基础的合成技术
4. Pulling A Matte 高级抠像
5. Garbage Matting / Rotoscoping 削除抠像/逐祯描绘运动轨迹
6. Compositing Without A Matte 无抠像合成
7. 2D Tracking 二维跟踪
8. How Trackers Work 如何跟踪工作
9. Planar Tracking 平面跟踪
10. How To Shoot For Planar Tracking 如何使用平面跟踪进行拍摄
11. Camera Matching 相机匹配
VOLUME III: MIXING AND MATCHING
1. Matchmoving 镜头跟踪
2. How To Shoot For Matchmoving Part I 如何使用镜头跟踪来拍摄
3. How To Shoot For Matchmoving Part II 如何使用镜头跟踪来拍摄
4. Motion Control 运动控制
5. Matching Lighting And Shadows 灯光和阴影的匹配
6. Casting Shadows Into Live-Action 打造真实感的阴影
7. The Double-Shadows Problem 双阴影问题
8. Receiving Shadows 接收阴影
9. Casting And Receiving Reflections 产生和接收思考
10. Casting And Receiving Light 打造和接收光
11. Matching Camera Look 匹配相机查找
12. Interaction Part I: Live-Action Affecting 3D 交互式:真人三维效果
VOLUME IV: MIXING AND MATCHING
1. Interaction Part II: 3D Affecting Live-Action 交互式:真人三维效果
2. Virtual Props 虚拟道具
3. Motion Capture Primer 运动捕获
4. In-Shot Motion Capture: Body Tracking 拍摄中运动捕捉:身体跟踪
5. In-Shot Motion Capture: Face Tracking 拍摄中运动捕捉:面部跟踪
6. Object Removal Part I 对象删除
7. Object Removal Part II 对象删除
8. Crowd Replication 人群复制
VOLUME V: GREEN SCREEN INTENSIVE
1. 2 Kinds Of Green Screen, 3 Kinds Of Shooting 2种绿色屏障, 3种的拍摄
2. Green Vs. Blue 绿色对比蓝色
3. Color Sampling 颜色取样
4. Back-Drop Green Screen Part I 返回式绿色屏障
5. Back-Drop Green Screen Part II 返回式绿色屏障
6. Renting And Prepping A Cyc Stage 租赁和准备阶段
7. Building And Painting A Green Screen Cyc 建设和绘制绿色屏障周期
8. Lighting A Green Screen Cyc 灯光绿色屏障周期
9. Keying Part I: Solids 关键帧
10. Keying Part II: Transparency 关键帧
11. Keying Part III: Preventing And Handling Spill 关键帧
VOLUME VI: GREEN SCREEN INTENSIVE
1. How To Place Tracking Markers Part I 如何标记跟踪
2. How To Place Tracking Markers Part II 如何标记跟踪
3. Matching Lighting 匹配灯光
4. Matching Direction, Quality, Ratio 匹配方向,质量,比例
5. Extracting And Faking Shadows 提取和伪造阴影
6. Receiving Shadows And Light 接收阴影和光
7. Casting And Receiving Reflections 铸造和接收思考
8. Physical Contact 身体接触
9. Directing And Blocking On A Virtual Set 指导和阻断虚拟设置
10. Giant Green Screen 绿色屏幕
11. Warping 翘曲
12. Cinematography Checklist 电影清单
VOLUME VII: SIMULATION / COMPS
1. Physics 物理原理
2. Particles And Fluids 粒子和流体
3. Instantiation 实例
4. Cloth, Hair, Demolition 衣服,头发,拆除
5. Digital Stunt People 数字特技演员
6 . Fusion Nodes 节点
7 . Shot Analysis: F-16 Over Ocean 摄影分析
8 . Shot Analysis: T-Rex Chase 摄影分析
9 . Shot Analysis: Car Crash 摄影分析
10. Shot Analysis: Garden Shadows 摄影分析
11. Shot Analysis: Embassy Shootout 摄影分析
1. Introduction
2. Shading And Mapping Part I
3. Shading And Mapping Part II
4. Simple Lighting
5. Advanced Lighting
6. Modeling Tools
7. Modeling Objects And Characters
8. Image-Based Modeling
9. Basic Animation
10. Character Rigging
11. Character Animation Part I
12. Character Animation Part II
VOLUME II: MIXING AND MATCHING
1. Overview 概述
2. Compositing Primer 合成入门
3. Node-Based Compositing 以节点为基础的合成技术
4. Pulling A Matte 高级抠像
5. Garbage Matting / Rotoscoping 削除抠像/逐祯描绘运动轨迹
6. Compositing Without A Matte 无抠像合成
7. 2D Tracking 二维跟踪
8. How Trackers Work 如何跟踪工作
9. Planar Tracking 平面跟踪
10. How To Shoot For Planar Tracking 如何使用平面跟踪进行拍摄
11. Camera Matching 相机匹配
VOLUME III: MIXING AND MATCHING
1. Matchmoving 镜头跟踪
2. How To Shoot For Matchmoving Part I 如何使用镜头跟踪来拍摄
3. How To Shoot For Matchmoving Part II 如何使用镜头跟踪来拍摄
4. Motion Control 运动控制
5. Matching Lighting And Shadows 灯光和阴影的匹配
6. Casting Shadows Into Live-Action 打造真实感的阴影
7. The Double-Shadows Problem 双阴影问题
8. Receiving Shadows 接收阴影
9. Casting And Receiving Reflections 产生和接收思考
10. Casting And Receiving Light 打造和接收光
11. Matching Camera Look 匹配相机查找
12. Interaction Part I: Live-Action Affecting 3D 交互式:真人三维效果
VOLUME IV: MIXING AND MATCHING
1. Interaction Part II: 3D Affecting Live-Action 交互式:真人三维效果
2. Virtual Props 虚拟道具
3. Motion Capture Primer 运动捕获
4. In-Shot Motion Capture: Body Tracking 拍摄中运动捕捉:身体跟踪
5. In-Shot Motion Capture: Face Tracking 拍摄中运动捕捉:面部跟踪
6. Object Removal Part I 对象删除
7. Object Removal Part II 对象删除
8. Crowd Replication 人群复制
VOLUME V: GREEN SCREEN INTENSIVE
1. 2 Kinds Of Green Screen, 3 Kinds Of Shooting 2种绿色屏障, 3种的拍摄
2. Green Vs. Blue 绿色对比蓝色
3. Color Sampling 颜色取样
4. Back-Drop Green Screen Part I 返回式绿色屏障
5. Back-Drop Green Screen Part II 返回式绿色屏障
6. Renting And Prepping A Cyc Stage 租赁和准备阶段
7. Building And Painting A Green Screen Cyc 建设和绘制绿色屏障周期
8. Lighting A Green Screen Cyc 灯光绿色屏障周期
9. Keying Part I: Solids 关键帧
10. Keying Part II: Transparency 关键帧
11. Keying Part III: Preventing And Handling Spill 关键帧
VOLUME VI: GREEN SCREEN INTENSIVE
1. How To Place Tracking Markers Part I 如何标记跟踪
2. How To Place Tracking Markers Part II 如何标记跟踪
3. Matching Lighting 匹配灯光
4. Matching Direction, Quality, Ratio 匹配方向,质量,比例
5. Extracting And Faking Shadows 提取和伪造阴影
6. Receiving Shadows And Light 接收阴影和光
7. Casting And Receiving Reflections 铸造和接收思考
8. Physical Contact 身体接触
9. Directing And Blocking On A Virtual Set 指导和阻断虚拟设置
10. Giant Green Screen 绿色屏幕
11. Warping 翘曲
12. Cinematography Checklist 电影清单
VOLUME VII: SIMULATION / COMPS
1. Physics 物理原理
2. Particles And Fluids 粒子和流体
3. Instantiation 实例
4. Cloth, Hair, Demolition 衣服,头发,拆除
5. Digital Stunt People 数字特技演员
6 . Fusion Nodes 节点
7 . Shot Analysis: F-16 Over Ocean 摄影分析
8 . Shot Analysis: T-Rex Chase 摄影分析
9 . Shot Analysis: Car Crash 摄影分析
10. Shot Analysis: Garden Shadows 摄影分析
11. Shot Analysis: Embassy Shootout 摄影分析
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