传送门2 Portal 2
简介 · · · · · ·
开发者:Valve
发行时间:04/18/2011
平台:Macintosh, PlayStation 3, Windows, Xbox 360
类型:Action
视角:1st-Person Perspective, Platform
评分: IGN 9.5/10 GameSpot 9/10
奖项:
GameStar 2011 - #3 PC Action Game of the Year (Readers‘ Vote)
PC Games Issue 01/2012 - Best Game in 2011 (Editor‘s Choice, together with Batman: Arkham City and The Elder Scrolls V: Skyrim Issue 01/2012 - #2 Best Action-Adventure in 2011 (Reader‘s Choice)
Xbox 360 Achievements 2011 - Best Story
Portal 2 is the sequel to Portal and offers the same first-person puzzle-platform gameplay. Players continue the story taking the role of the young woman Chell, who defeated the artificial intelligence computer system GLaDOS in the first game. After the events of the first game, she was placed in stasis until eventually woken up again. The sequel still takes place at Aperture Science Labs, but it is now overrun by decay and nature. Much more than in the first game, Chell moves past the clean test chambers and explores the gloomy industrial setting of the laboratory. Just like in the first game, the gameplay is based around portals. By shooting a starting portal and ending portal at suitable surfaces, certain uncrossable gaps can be bridged. Just like in the first game, there are also many test chambers where puzzles need to be solved, using cubes, turrets, platforms and special portal tricks to gain a lot of speed. GLaDOS makes a return to tease Chell and she plots revenge for her destruction, but there are a large number of twists that make her role very different from in the first game. Chell receives help from Wheatley, a small robot who opens entrances for her and provides witty insights about the environment. New elements to the sequel‘s gameplay include light bridges, laser redirection and paint-like gels, incorporated through the work of the student project Tag: The Power of Paint. Gels provide extra speed, a jump or neutralize the effects. They can also be used with objects such as cubes or turrets. The game’s two-player cooperative mode is entirely new and features its own entirely separate campaign with a unique story, test chambers, and two new player characters (Atlas and P-body). The PlayStation 3 version incorporates some elements of the Steamworks toolset and allows for cross-platform games against PC players.
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当我听到最后炮塔的共鸣时,之前19个小时的解谜都是值得的
我终其一生都在寻找天空
一个人挑战双人模式的传送门
为防除了我之外也有人没看懂,解释一下glados的“悖论攻击”
朴素的游戏设计理念与浪漫主义的基调
传送门的物理和视觉特性
感动到汗毛竖起的神作
> 更多文字 26篇
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充满着神性的艺术品,或者简短一点地说,神作
这么多年过去了,你依旧独立山巅…无人超越
怎么说呢,机械音萌萌的,我记得最后结尾的地方电梯升起,然后有一大堆炮塔出现在眼前真心吓疯了,感觉可能是要灭口。然后一堆炮塔开始唱歌,萌萌萌!!!而且一堆炮塔里面有个超大的戴王冠的豹纹炮塔。那个是出现在过每一关刚出电梯的那个投影上过的!感觉超搞笑…