主题：用户、身体以及数字媒体 User，Body and Digital Media 日期 6/17 14:00-16:00 地点 3F小剧场 对谈人：Kevin Lesur（One Life Remains成员）、徐文恺aaajiao 本场讲座免费，无需预约，请提前15分钟入场。
【讲座简介】 本场讲座中，两位“身体·媒体II”的参展艺术家，One Life Remains的成员之一Kevin Lesur和徐文恺aaajiao将以对谈的形式分别探讨身体、身份（用户）和数字媒体之间的关系，三者之间互相的影响和关联，以及引申出的一系列思考。
Kevin Lesur： Video game is often seen as a media of the image and is often filiated with cinema. But if no hand is interacting with the gamepad, keyboard or other controler, the screen stays still. While it is the hand that is generally interacting with a video game, it is in fact the whole body that is engaged in an experience of play. Once we start to see video game this way, it becomes possible to create links with dance, music and performing arts in general.From this position, we can think game experiences that will engage the body in a genuine way. It also becomes possible to highlight the player’s performance by putting his body on stage and give the audience a way to appreciate the choreography of his movements. For instance, in Les disciplines du rectangle, a person entering the installation space will either an empty space with white boxes or see people taking strange postures, moving their body in an unconventionnal way. At this moment, this person doesn’t know these people are playing a game and she doesn’t need for an aesthetic performance to happen. The interaction between the game and the players produces a singular choreography that in itself strikes the audience. On the other side, if she comes in the space while nobody is playing, nothing will happen until she is caught by one of the cameras and asked to join this peculiar dance. The lecture will discuss this relation between video game and body.